Work · Mazda

Mazda Vehicle Configurator

A real-time Unreal Engine configurator for Mazda's full range, bringing photoreal vehicles to life in an experience buyers can explore from every angle.

Mazda Vehicle Configurator
Client
Mazda
Made with
Unreal EngineReal-time renderingVehicle configuratorAutomotive

Mazda Australia set out to create a vehicle configurator for its complete range, and wanted real-time rendering for the freedom it gives buyers. We built it in Unreal Engine, crafting the environment and vehicle models, textures and lighting to show the interaction and visual fidelity that real-time can deliver, with every colour, trim and camera angle rendered live.

Key features

Real-time, not pre-rendered

Every colour, trim and angle renders live, so buyers explore the car freely instead of flicking through a library of fixed images.

Visual fidelity first

Environment and vehicle modelling, texturing and lighting tuned to show what real-time rendering can achieve in automotive.

Built for the whole range

Designed from the start to scale across Mazda's complete vehicle line-up.